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Drift goes 3D

My little browser driving game now runs in 3D, with a story mode, a garage and tracks built from real map data.

Drift started as a small side game on this site. Over the last few days it turned into a proper 3D game running on Three.js, hosted on my own server.

There's a story mode with 15 races across 3 chapters against rivals on the same physics as you, a garage where the parts you fit actually change how the car handles, and tracks traced from real roads using OpenStreetMap data.

I spent more time than I'd like to admit redrawing the cars from reference photos — getting a bumper or a set of tail lights right makes a surprising difference.

You can play it at /drift.